Valve hat soeben ein neues Update für TF2 released. Demnach wurde u.a. ein Bug des Backburners behoben, der für Crits sorgte obwohl das Ziel nicht von hinten angefackelt wurde.
Fixed backburner's flame critical hits not being recalculated after
collision. This meant that it would check if the target was looking
away once and after that the flame could score a critical hit again
even if the orientation changed
Added back some damage falloff to the Pyro's flamethrower. Not nearly as extreme as it was before the Pyro class pack
Fixed bug that caused Demomen to take a small amount of extra damage from their own grenades and fly farther using them
Fixed spy getting stuck in players after removing his disguise
Fixed spy stabbing and being able to go invisible instantly
Fixed spy disguised as enemy medic being able to spam voice commands
Fixed buffed health not decaying properly after being healed by a dispenser
Selectable menus can now be operated with number keys even if they are not bound to slot1, slot2, etc.
Removed the remaining speed adjustments for carrying intelligence (a couple of game modes still reduced your maxspeed)
Fixed a buildable item placement bug where the object would not rotate after the user tried to place in an invalid location
Kommentare
Es wurden bisher keine Kommentare abgegeben.
Kommentar abgeben
Du musst eingeloggt sein um einen Kommentar abgeben zu können.