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Inhaltsverzeichnis


MyTeamFortress.de : Now, concerning your personal opinion. For some weeks a discussion has cleft the community in two, what's your personal attitude on the rules debate and what's the reason of the locally clearly separated groups of the differing sides?

dAyKiLLeR: As the Headadmin of a league without crits and with classlimies my personal point of view is quickly explianed. To be honest, I too was at first skeptic of these regulations, something like it had no precedent in Germany. After a few matches with classlimits and without crits I was wholly convinced, however. TF2 is many times more enjoyable this way and you don't have to worry about these bothersome „Luck-crits“ anymore. Meanwhile, in my opinion, the problem isn't a geographical one anymore, because many german teams look upon the set of rules favorably and would welcome changes in a league like the ESL. In the long run a set of rules without crits and with classlimits will prevail, I think. It is already th standard in many european countries and since some weeks there has been no game played differently.


MyTeamFortress.de : To what extent is the decision of the ESL concerning the set of rules of the ESL Major Series, which has been announced to provide prize money of 1500€, going to influence the community?

dAyKiLLeR: Hm, a very difficult question I can't really answer. Money is an appeal for many teams to join a tournament. If the prize money of the EMS is going to attract a mass of teams remains to be seen. I've heard from some of the most well-known teams that they're not going to participate, if the EMS is going to be played with crits. But we'll know more about this in a few weeks...


MyTeamFortress.de : What do you think of the game's development? The game is booming in America at this time and they're playing with crits, but also with classlimits. Also, the winner on the maps dustbowl and gravelpit is decided by stopwatch. What do you think of this variation?

dAyKiLLeR: I do believe one can register a positive development; the boom in America can only serve us well because it also raises awareness in Europe. Also, Valve is up the the challenge luckily and contributes to the game's development through their updates. Stopwatch should be implemented in the game in any case and be used in maps like gravelpit and dustbowl. Crits don't belong in an eSports title in my opinion, you can just as well start playing lotto. But of course everyone has their own opinion on this matter.


MyTeamFortress.de : What kind of impact did Call of Duty 4 have on the popularity and reputation in the eSports scene?

dAyKiLLeR: I'm not an oracle, but of course a game like CoD4 which is very realistic and can count on a big fanbase through its 3 predecessors has it much easier to establish a foothold. I doubt, if CoD4 can really be seen as a factor of Team Fortress 2's popularity. A generic interest in TF2 is existent, but as of now there have been too less important and meaningful contests of which to report. Hopefilly all that will change after the launch of the ETF2L. We can depend on a larger base because of the bigger public scene on which we can build in the future, after all. The potential of TF2 hasn't been exhausted, but the community, including every league, newspage and teams, have to contribute to provide OUR game with a better rating in the eSports scene.


MyTeamFortress.de : Back to the ETF2L: Almost all european top teams are present in the first division, who's your personal favorite for the first season?

dAyKiLLeR: I'd say you can cut the „almost“ from the question, I can't think of a top team which isn't in the first division. Because of this, it is relatively open, there hasn't been a tournament as of yet in which the creme de la creme had to battle it out. Most people think of a duel between Kompaniet and 4Kings, I wouldn't be surprised, however, if 3 or even 4 teams play for gold, there's always room for new tactics and surprise effects every team has to adapt to. Considering this, I don't really have a favorite, one can however count on 4Kings and Kompaniet to place in the Top 3.


MyTeamFortress.de : An important aspect in bringing the real top teams closer to the community is the possibility of broadcasting during which every spectator can view the games live. Is Source TV going to be provided for the highlights and can you imagine Shoutcasts or even videostreaming to be available?

dAyKiLLeR: You can assume that most of the attractive matches are going to be watchable for everyone through Source TV. Informations concerning this can be found on our homepage in the future, as well as downloadable demos. I can really imagine shoutcasts or videostreams in the near future, our resources are however limited, our focus is on a proper procedure of the 1st season and we'll count on the support of newspages.


MyTeamFortress.de : That's it for the questions, a little game of associations at the end. I call a word and you tell me the first word/phrase that comes to mind.

dAyKiLLeR: Uhm, i'll try? :)

MyTeamFortress.de : Crits

dAyKiLLeR: No thanks. :)

MyTeamFortress.de : Spies

dAyKiLLeR: No shortage on any public server.

MyTeamFortress.de : Public Server

dAyKiLLeR: Training and having fun combined

MyTeamFortress.de : Achievements

dAyKiLLeR: For all the collectours among us

MyTeamFortress.de : Medic Update

dAyKiLLeR: Let's wait, I'm excited

MyTeamFortress.de : Valve

dAyKiLLeR: FINALLY, a decent multiplayer game!

MyTeamFortress.de : Thank you very much for the extensive interview, we wish you the best of luck with the 1st season of the ETF2L

dAyKiLLeR: Thanks, it was fun and I wish you succes for myTeamFortress


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